By and large, I have simple needs when it comes to word processing. All I really need is: Intel Native code that runs fast; commenting and footnoting (and maybe TOC), and a default save option that is a Word compatible file format–RTF is acceptable.
So far, all of my options are “pick any two.”
– Not Intel native, so runs a tad pokey under Rosetta.
+ Does commenting
+ Native file format that can be read on the PC.
Apple Pages, part of the iWork suite
+ Intel Native and runs quite fast
+ Does commenting quite well
– Default save is in a proprietary format
+ Intel Native and runs well
– No commenting
+ Default save is in RTF
– While Intel Native, runs no faster than Word in Rosetta
– Does commenting, but the comments aren’t inline
+ Native file format is PC-compatible.
Right now, I’m sticking with Word as the lesser of two evils. I really liked how quick and easy Pages was, and may still use it for documents I’ll never need to send out–DVD Cases and the like. Nisus is coming out with a Pro version soon that may incorporate commenting. Office is coming out with an Intel version later this year, but it’s using the non-backwards-compatible file formats that Word 2007 use. So, while I’m likely to get that as well, having to do a save-as is going to be a pain in the ass. NeoOffice is coming out with a new version next week and I’ll have to see if it is any faster.
As a writer, I really need to gel with my word processor. OSX has a lot of features that make my life so much more productive, it’s just a shame I can’t get a word processor to do what I think are three simple items.
Computer Games Magazine and its sister publication Massive Magazine were ended yesterday. While the Internet is kicking a lot of print magazines ass, that’s not the case here. Long story short: CGMs parent company, The Globe, got hit with a summary judgement as a result of MySpace suing them for spamming their customers. Rumors are the judgement is between $40-120 million. As a result, The Globe shut down damn near everything, including CGM.
It’s a shame. In addition to writing for them I always enjoyed the magazine. Steve Bauman, the EIC, may well be the hardest working man in the print business. I believe CGM had more edit pages than PC Gamer and put the magazine out with just two people, and the other person, Cindy Yans, left to freelance so Steve and the freelancers were it.
The truly sad part of the tale is it is not due to failing subscribers, the internet, or anything Steve had any control over. Just a messed up parent corporation that he is paying the price for their stupidity. What’s worse that stupidity isn’t even justifiable. I could see it if they expanded into a market that was a bad idea, but they were just fucking spammers.
Not that it matters much anymore, but I hit level 60 in World of WarCraft‘s expansion, Burning Crusades. Now that they’ve upped the level cap to 60, it’s about as notable as day-old bagels. But, yay, go me!
It’s been a busy few weeks getting those levels, and once I wrap the BC review next week it’ll be on to the Vanguard review.
Wow, it’s been a while since I’ve updated. Insert obligatory “sorry I haven’t posted, I’ve been busy” comment.
In terms of published works since April, here’s a quick run-down: For Official Xbox Magazine:Final Fantasy XI review. PC Gamer published my reviews of Minions of Mirth, Face of Mankind, Auto Assault, Guild Wars: Factions, and the usual pairing of EverQuest-related reviews.
I’ve also been giving some thought to what I want to do with this site. While I’ll still be posting updates to my published articles, I’m also going to be posting periodic updates that aren’t just what got published recently. It’s also not going to be a blog in the personal sense. This isn’t a blog, per-se; they will be short articles around 500-700 or so words. I’m also not going to commit to a schedule—I’ll just be posting them when I’ve got some time.
Most likely first up will be a DragonCon report. I was down there this weekend and sat on a number of MMO-related panels.
The May issue of Official XBox Magazine has my “Brief History of MMOs” in it. The goal of the article is to explain to all these poor, unassuming console folks just what the deal is with this new genre gracing their machines.
This month’s issue has my reviews of ROSE Online and DOFUS (what a NAME!) in it.
This month is a bumper crop for my contributions to PC Gamer. My reviews of Dark Age of Camelot: Darkness Rising; EverQuest: Depths of Darkhollow; Toontown Online; and Star Wars Galaxies: Trials of Obi-Wan can be found in this issue.
The magazine has also been completely redesigned–something I naturally had nothing to with–but is now laid out in a clear manner.
Congratulations also to new Editor-in-Chief, Greg Vederman.